Open source SoF2MP engine
Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified open source JK engine.
Source code available at
http://github.com/kneirinck/OpenSoF2MP/
.
Report issues at
https://github.com/kneirinck/OpenSoF2MP/issues
.
A test server is running at "rivercrew.net" with the password set to "opensof2mp"
Quakenet #adrenaclan
Latest download
(2014/02/04)
Progress so far:
04/02/2014
Crash bug fixed and bullet impacts keep working after a map restart.
Download
13/01/2014
Ingame menus are drawn correctly.
Download
11/01/2014
No more blue first person guns.
Download
08/01/2014
Bullet impacts and walking sounds are working.
31/12/2013
Fixed some UI font drawing, fixed ingame talk and best of all fixed gore shaders so no more wallhack!
Download
27/12/2013
Leaning baby!
Download
25/12/2013
QVM Loading works, no screenshot but a first usable download \o/.
Be sure to use a copy of your SoF2 folder as it will screw up your configs.
Download
You might need to install
VC++ 2012 redistributable
(32bit).
11/12/2013
Gun animations are working and shell ejection and other effects like fire.
1/11/2013
Player models are rendered correctly.
21/10/2013
Connected to an original SoF2 MP server, large parts of the netcode are working.
26/07/2013
Some texture fixes.
19/06/2013
Local server started successfully.
11/06/2013
Starting a local server.
01/06/2013
Server browser implemented.
17/05/2013
Models animations are loaded and rendered correctly.
09/05/2013
Textures on the models are loaded and drawn.
30/04/2013
Most of the menu is drawn correctly.
27/04/2013
Start of the menu being implemented.