Open source SoF2MP engine
Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified open source JK engine.
Source code available at
Report issues at
A test server is running at "rivercrew.net" with the password set to "opensof2mp"
Progress so far:
Crash bug fixed and bullet impacts keep working after a map restart.
Ingame menus are drawn correctly.
No more blue first person guns.
Bullet impacts and walking sounds are working.
Fixed some UI font drawing, fixed ingame talk and best of all fixed gore shaders so no more wallhack!
QVM Loading works, no screenshot but a first usable download \o/.
Be sure to use a copy of your SoF2 folder as it will screw up your configs.
You might need to install
VC++ 2012 redistributable
Gun animations are working and shell ejection and other effects like fire.
Player models are rendered correctly.
Connected to an original SoF2 MP server, large parts of the netcode are working.
Some texture fixes.
Local server started successfully.
Starting a local server.
Server browser implemented.
Models animations are loaded and rendered correctly.
Textures on the models are loaded and drawn.
Most of the menu is drawn correctly.
Start of the menu being implemented.